I have experience with low poly 3D assets and set building.
For these top down game stills, I modelled, textured, set dressed and lit the 3D environment assets for the retouching artist. I did not di the final retouch and color work.




I worked on a 3D stylized Ford Explorer animation and was responsible for full asset creation of both environments and characters. These were modelled from concept art that another artist provided. I also did full environment set dressing as well as lighting.



